In the next tutorial we continued to learn some techniques. One of the techniques was lofting; firstly a shape is drawn using the line tool, in this case a coat hanger shape. Then a small circle is places next to it (this will dictate the size of the lofted object). Lofting is chosen from compound objects and the circle is selected. This makes the model 3-d to the size of the circle.
Another technique was ProBoolean. This can be used to create an object by cutting certain shapes out of another object. In this case, I made a piece of cheese! Firstly I chose a box and placed it down. Then spheres were placed in the cheese where the holes would be. Next proboolean was selected from the compound object menu. Once start picking has been chosen, the spheres are selected and the shapes are removed. Simples.
Another thing we did was use arrays. This is useful for building things such as a flight of stairs, or a fence. You firstly make a shape, then select tools and arrays from the menu. This brings up a fairly scary looking table, but its not as scary as it looks! Set up the 2d or 3d counts and then increase the X, Y or Z to repeat the shape.
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