Wednesday, 23 February 2011

Tutorial 5 - Cameras

The latest tutorial involved the camera features within 3ds max. These allow you to view on a specific part of the scene, and of course will be very useful later on for the animation tutorials.




Go to create, cameras. The two types are target and free. Target will remain fixed on a specific point no matter where you move it, and free will move the focus along with the camera. It is possible to set the view ports in 3ds max to show the cameras view, as can be seen in the picture above.

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