Monday, 14 February 2011

Tutorial 3 - Materials!

In the last tutorial we looked at how to make different materials, very very useful!

Obviously it is important to reference where the original images came from if they are taken from the internet.

To create an original material, the picture must be saved and imported onto a 3x3cm plot in photohop. Save this as a bitmap and open up material editor in 3ds. After this it is the same steps as creating a reference plane, once done simply drag the material onto the desired surface.



Here I have put the material onto my tank. There are loads of different effects you can create, hopefully I can explore lots of these when making my models!



Jez Colborne
2010
My top 5 camouflage
http://www.mind-the-gap.org.uk/irresistible/?p=233
[Internet]
[14/2/2011]

No comments:

Post a Comment