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(The light is being emitted from one side, casting shadows. Because the render background is black, the shadows disappear into the background only showing the part of the scene that is lit.)
The second model here shows an experimentation of lighting and materials. First of all some shapes were created along with a box made of 4 individual walls and a roof. The front panel was set to be glass (material editor, maps, refraction, raytrace). The sphere model in the box is also set to be glass. The back wall is set to be chrome (material, maps, reflection, raytrace), along with the teapots. The light reflects the materials onto the back wall and the floor, you can also see reflections in the teapots. There is also a skylight in the middle of the box. All in all an interesting result!
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