Tuesday, 1 March 2011

Model 3 - Laser Watch

For my third model I am going to make James Bond's classic Omega laser watch. Again the first thing to do was find a reference picture.

Firstly, I created the general watch shape using a box and editing the poly. Watches are quite a strange shape when you look at them closely, so it took a while before I was happy. Finally I put a very thin cylinder in place as a reference where the watch face was going to go.





Next I created the outline of the watch face in photoshop. I felt this was the best place to do it as I can just import the picture onto a plane. The numbers on the face do not need to be 3 dimensional, so a picture is fine. The outline of the watch face is a Torus shape. Small cylinders have been used for the buttons on the side. The watch hands were made separately and their vertices edited to shape them like the reference picture.





The picture of the watch face would only import onto a square plane, this meant I had to squash in the corner vertices to make it appear as circle shaped. This was not a problem but I'm sure there is an easier way of doing it!





The watch strap is the most difficult bit of this model, I have not yet found a solution. I tried using the bend modifier but the box will not bend in the desired way.





Another way I have tried doing it is by using the PathDeform modifier. This is similar to Lofting. The shape should be adjusted to be shaped like another spline next to it. No luck yet, need to keep practising!

Here is the watch thus far.





After fiddling around I have managed to solve all the problems! I have changed the watch face to resemble a picture of the actual watch face. I cut out the face from a picture of the watch and imported it onto the cylinder using the material editor.





I have made the hands for the watch face. This was done by using two boxes and a cylinder. The boxes were changed into each hand shape using the edit poly function, beval was used to make the ends more pointy. I then used extrude to draw out the end of each hand to attach it to the small cylinder that the hands connect to.





Next up I slid a piece of glass (cylinder with glass material) infront of the watch face giving it a more authentic look when rendered. Afterwards I used a series of small boxes and cylinders to create the decoration on the outer rim of the watch face. I Also I used bevel on a squashed cylinder to replace the rounded torus shape used previously. This really makes the front of the watch look good!





Next I needed to tackle the watch strap. I opted to use a solution of using boxes and manually twisting them where i wanted them. To do this I created five boxes in a row simulating that seen in the picture. I then used the chamfer tool to round off the edges of each individual part of the strap. Finally, grouping them together, copying them and putting them into place the watch is done!





Finally, I added a white background and a spot light to reflect off the glass and my watch was finally complete! Really pleased with it :)


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